Mar 25, 2006, 01:33 AM // 01:33
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#1
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Ascalonian Squire
Join Date: Feb 2006
Location: Hungary
Guild: The Chivalric Knights [TCK]
Profession: N/Rt
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UW build idea for two player (Mo+Wa)
Let's discuss about this idea:
UW run, 2 people:
Mo/R
Wa/Mo
The Mo/R-s build:
Healing: 8 (7+1)
Protection: 14(12+1+1)
Divine: 13(12+1)
Beast: 4
Skills:
Life Barrier
Life Bond
Vital Blessing
Essence Bond
Mending
Live Vicariously
Blessed Signet
Symbiosis
The Warriors build:
Axe: 13(11+1+1)
Smiting: 9
Strength: depends on shield, prefer 8(7+1)
Tactics: depends on shield, prefer 9(8+1)
Cyclone Axe
Signet Of Judgment*
Bonetti's Defense
Dismember
Axe Twist
Distracting Blow
Strength Of Honor
Vigorous Spirit
So UW. The monk casts everything on the warrior and spawns the spirit. The main tactics is that the monk should always stay out from the heat-point. So the monk won't get attacked. It's possible, you have to watch your aggro-circle and no problem.
With 4 Beast Mastery the spirit will live 62sec long so there'll be a 3sec long period without it because it has a 60sec cooldown and a 5sec activation time. If you are equipped with a major or sup vigor, it won't be hard to survive. If you are in trouble because of the Life Bond's damage, just cast a Mending and it'll help you.
So the monks main objective is to stay back and industriously cast the spirit and the signet.
A well-equipped warrior should be able to handle this situation.
Cast Strength of Honour on yourself and use Vigorous Spirit
There are five (six with the vigrous spirit) enchantments so it means +300HP. With the Vital Blessing, your HP will be above 1100.
This build really needs a sup vigor and a sup absorption...
The main skills are the cyclone axe and SoJ. When you are out of energy, use bonetti's.
Cyclone axe will help you to harvest enough adrenaline so you may use the condition skills. As you face the ice ele's, distract them.
I've just tested this build and it worked really good. You have to know the patrol-routes and always keep an eye on the aggro circle.
Bored of the 55/SS runs so I thought that I have to try out something new. It seems to be a working build, maybe needs some 'refinement',
-- update: vigorous spirit instead of succor.
Last edited by lzooltan; Mar 25, 2006 at 02:33 PM // 14:33..
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Mar 25, 2006, 03:13 AM // 03:13
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#2
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mmmmmmmm pie.
Join Date: Aug 2005
Location: Honolulu, Hawaii
Guild: Favorable Winds [Gust]
Profession: Mo/
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I'm not much of a ranger person but:
Symbiosis - Nature Ritual
Create a level 1-8 Spirit. For creatures within its range, for each enchantment on a creature, that cretaure's maximum health is increased by 27-125. This Spirit dies after 30-126 seconds.
can someone explain to me how this helps in this build?
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Mar 25, 2006, 03:54 AM // 03:54
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#3
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Jungle Guide
Join Date: Oct 2005
Location: Sept-Iles, QC, Canada
Guild: Les Tricératops Sont Nos [Amis]
Profession: Mo/
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Quote:
At the begin you will have to cast Succor on the monk helping him/her energy management
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Lol
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Mar 25, 2006, 04:07 AM // 04:07
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#4
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Desert Nomad
Join Date: Dec 2005
Location: California
Profession: E/A
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their will be 3 enchantments on the warrior so he should have +300 health or so
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Mar 25, 2006, 04:30 AM // 04:30
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#5
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Academy Page
Join Date: Dec 2005
Profession: Mo/
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What about dying nightmares with rend enchant? I dont see how you can get around that.
Last edited by kaze0099; Mar 25, 2006 at 04:44 AM // 04:44..
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Mar 25, 2006, 10:54 AM // 10:54
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#6
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Ascalonian Squire
Join Date: Feb 2006
Location: Hungary
Guild: The Chivalric Knights [TCK]
Profession: N/Rt
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Quote:
Originally Posted by kaze0099
What about dying nightmares with rend enchant?
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The warrior should carry a ranged weapon and should lure the others from the nightmares. Imho it's possible by concentrating on the aggro circle.
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Mar 25, 2006, 10:59 AM // 10:59
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#7
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Krytan Explorer
Join Date: Jun 2005
Location: Australia, 3rd rock from the sun
Profession: Mo/
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is it faster then the standard 55 monk + SS/SV necro?
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Mar 25, 2006, 02:04 PM // 14:04
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#8
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Jungle Guide
Join Date: Oct 2005
Location: Sept-Iles, QC, Canada
Guild: Les Tricératops Sont Nos [Amis]
Profession: Mo/
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Quote:
Originally Posted by Gildor Took
is it faster then the standard 55 monk + SS/SV necro?
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Smart post. Signet of Judgement + Cyclone Axe vs SS. What do you think?
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Mar 25, 2006, 02:19 PM // 14:19
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#9
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Bubblegum Patrol
Join Date: Dec 2005
Location: Singapore Armed Forces
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Cyclone axe versus double ripostes. Probably 3x the speed of SS, duh!
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Mar 25, 2006, 02:29 PM // 14:29
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#10
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Ascalonian Squire
Join Date: Feb 2006
Location: Hungary
Guild: The Chivalric Knights [TCK]
Profession: N/Rt
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from guildwiki:
Riposte's damage effect will trigger, but the attack will not be blocked.
with the bond & barrier, the warrior will get about 1-2dmg from riposte so it's possible to survive.
Played this build today 3 times but it's hard to find a decent warrior so we died because he pulled some mob to me.
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Mar 25, 2006, 09:36 PM // 21:36
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#11
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Lion's Arch Merchant
Join Date: Jan 2006
Guild: The Sunset Riders [Ride]
Profession: Mo/
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this seems interesting, i'll have to give it a go on my warrior
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Mar 25, 2006, 10:23 PM // 22:23
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#12
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mmmmmmmm pie.
Join Date: Aug 2005
Location: Honolulu, Hawaii
Guild: Favorable Winds [Gust]
Profession: Mo/
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While this build is possible, I would rather play SS/SV+55 as it is a more secure build (and not prone to aggro spreading in every direction).
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